feat(platform): Complete Postgres-Only architecture refactoring (Phase 1-7)

Major Changes:
- Implement Platform-Only architecture pattern (unified task management)
- Add PostgresCacheAdapter for unified caching (platform_schema.app_cache)
- Add PgBossQueue for job queue management (platform_schema.job)
- Implement CheckpointService using job.data (generic for all modules)
- Add intelligent threshold-based dual-mode processing (THRESHOLD=50)
- Add task splitting mechanism (auto chunk size recommendation)
- Refactor ASL screening service with smart mode selection
- Refactor DC extraction service with smart mode selection
- Register workers for ASL and DC modules

Technical Highlights:
- All task management data stored in platform_schema.job.data (JSONB)
- Business tables remain clean (no task management fields)
- CheckpointService is generic (shared by all modules)
- Zero code duplication (DRY principle)
- Follows 3-layer architecture principle
- Zero additional cost (no Redis needed, save 8400 CNY/year)

Code Statistics:
- New code: ~1750 lines
- Modified code: ~500 lines
- Test code: ~1800 lines
- Documentation: ~3000 lines

Testing:
- Unit tests: 8/8 passed
- Integration tests: 2/2 passed
- Architecture validation: passed
- Linter errors: 0

Files:
- Platform layer: PostgresCacheAdapter, PgBossQueue, CheckpointService, utils
- ASL module: screeningService, screeningWorker
- DC module: ExtractionController, extractionWorker
- Tests: 11 test files
- Docs: Updated 4 key documents

Status: Phase 1-7 completed, Phase 8-9 pending
This commit is contained in:
2025-12-13 16:10:04 +08:00
parent a3586cdf30
commit fa72beea6c
135 changed files with 17508 additions and 91 deletions

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import { Job, JobQueue, JobHandler } from './types.js'
import { PgBoss } from 'pg-boss'
import { randomUUID } from 'crypto'
/**
* PgBoss队列适配器
*
* 适用场景:
* - Postgres-Only架构无需Redis
* - 云原生Serverless环境SAE
* - 多实例部署需要共享队列
* - 关键任务(需要持久化)
*
* 特点:
* - ✅ 无需额外Redis实例降低成本
* - ✅ 多实例自动负载均衡
* - ✅ 任务持久化,实例重启不丢失
* - ✅ 支持延迟任务、重试、优先级
* - ✅ 适合中小规模应用(<10万任务/天)
* - ⚠️ 性能低于Redis队列但足够
*
* pg-boss特性
* - 基于Postgres SKIP LOCKED机制
* - 自动创建表platform_schema.job 和 platform_schema.version
* - 自动清理过期任务
* - 支持CRON定时任务
*
* @example
* ```typescript
* const queue = new PgBossQueue(databaseUrl)
* await queue.start()
*
* // 注册处理函数
* queue.process('asl:screening', async (job) => {
* await processScreening(job.data)
* })
*
* // 创建任务
* const job = await queue.push('asl:screening', { projectId: 123 })
* ```
*/
export class PgBossQueue implements JobQueue {
private boss: PgBoss
private jobs: Map<string, Job> = new Map() // 任务元数据缓存
private handlers: Map<string, JobHandler> = new Map()
private started: boolean = false
constructor(connectionString: string, schema: string = 'platform_schema') {
this.boss = new PgBoss({
connectionString,
schema, // 使用platform_schema
max: 10, // 最大连接数
application_name: 'aiclinical-queue',
// 调度配置
schedule: true, // 启用定时任务
// 维护配置
supervise: true, // 启用监控
maintenanceIntervalSeconds: 300, // 每5分钟运行维护任务
})
console.log('[PgBossQueue] Initialized with schema:', schema)
}
/**
* 启动队列
* 必须在使用前调用
*/
async start(): Promise<void> {
if (this.started) return
try {
await this.boss.start()
this.started = true
console.log('[PgBossQueue] Started successfully')
// 重新注册所有handler
for (const [type, handler] of this.handlers) {
await this.registerBossHandler(type, handler)
}
} catch (error) {
console.error('[PgBossQueue] Failed to start:', error)
throw error
}
}
/**
* 停止队列
*/
async stop(): Promise<void> {
if (!this.started) return
try {
await this.boss.stop()
this.started = false
console.log('[PgBossQueue] Stopped')
} catch (error) {
console.error('[PgBossQueue] Failed to stop:', error)
throw error
}
}
/**
* 添加任务到队列
*
* @param type 任务类型
* @param data 任务数据
* @returns Job对象
*/
async push<T>(type: string, data: T): Promise<Job<T>> {
if (!this.started) {
await this.start()
}
try {
// 创建任务元数据
const jobId = randomUUID()
const now = new Date()
const job: Job<T> = {
id: jobId,
type,
data,
status: 'pending',
progress: 0,
createdAt: now,
updatedAt: now
}
// 存储元数据到缓存
this.jobs.set(jobId, job)
// 确保队列存在(幂等操作)
try {
await this.boss.createQueue(type, {
retryLimit: 3,
retryDelay: 60,
expireInSeconds: 6 * 60 * 60 // 6小时
});
} catch (error: any) {
// 队列已存在时会报错,忽略
if (!error.message?.includes('already exists')) {
throw error;
}
}
// 发送任务到pg-boss
const bossJobId = await this.boss.send(type, {
...data,
__jobId: jobId, // 嵌入我们的jobId
__createdAt: now.toISOString()
}, {
retryLimit: 3,
retryDelay: 60,
expireInSeconds: 6 * 60 * 60 // 6小时过期更适合长批次任务
})
console.log(`[PgBossQueue] Job pushed: ${jobId} -> pg-boss:${bossJobId} (type: ${type})`)
return job
} catch (error) {
console.error(`[PgBossQueue] Failed to push job (type: ${type}):`, error)
throw error
}
}
/**
* 注册任务处理函数
*
* @param type 任务类型
* @param handler 处理函数
*/
process<T>(type: string, handler: JobHandler<T>): void {
this.handlers.set(type, handler)
console.log(`[PgBossQueue] Registered handler for job type: ${type}`)
// 如果已启动立即注册到pg-boss
if (this.started) {
this.registerBossHandler(type, handler).catch(err => {
console.error(`[PgBossQueue] Failed to register handler for ${type}:`, err)
})
}
}
/**
* 注册handler到pg-boss
* (内部方法)
*/
private async registerBossHandler<T>(type: string, handler: JobHandler<T>): Promise<void> {
// pg-boss 9.x 需要显式创建队列
await this.boss.createQueue(type, {
retryLimit: 3,
retryDelay: 60,
expireInSeconds: 6 * 60 * 60 // 6小时
});
console.log(`[PgBossQueue] Queue created: ${type}`);
await this.boss.work<Record<string, any>>(type, {
batchSize: 1, // 每次处理1个任务
pollingIntervalSeconds: 1 // 每秒轮询一次
}, async (bossJobs) => {
// pg-boss的work handler接收的是Job数组
const bossJob = bossJobs[0]
if (!bossJob) return
const { __jobId, __createdAt, ...data } = bossJob.data
const jobId = __jobId || randomUUID()
// 获取或创建Job对象
let job = this.jobs.get(jobId)
if (!job) {
job = {
id: jobId,
type,
data: data as T,
status: 'processing',
progress: 0,
createdAt: new Date(__createdAt || Date.now()),
updatedAt: new Date(),
startedAt: new Date()
}
this.jobs.set(jobId, job)
} else {
job.status = 'processing'
job.startedAt = new Date()
job.updatedAt = new Date()
}
console.log(`[PgBossQueue] Processing job: ${jobId} (type: ${type})`)
try {
// 执行用户提供的处理函数
const result = await handler(job)
// 标记为完成
await this.completeJob(jobId, result)
return result
} catch (error: any) {
// 标记为失败
await this.failJob(jobId, error.message || String(error))
// 抛出错误让pg-boss处理重试
throw error
}
})
console.log(`[PgBossQueue] Handler registered to pg-boss: ${type}`)
}
/**
* 获取任务信息
*
* @param id 任务ID
* @returns Job对象或null
*/
async getJob(id: string): Promise<Job | null> {
// 先从缓存查找
const cachedJob = this.jobs.get(id)
if (cachedJob) {
return cachedJob
}
// TODO: 从pg-boss查询需要额外存储
// 目前只返回缓存中的任务
return null
}
/**
* 更新任务进度
*
* @param id 任务ID
* @param progress 进度0-100
*/
async updateProgress(id: string, progress: number): Promise<void> {
const job = this.jobs.get(id)
if (job) {
job.progress = Math.min(100, Math.max(0, progress))
job.updatedAt = new Date()
this.jobs.set(id, job)
console.log(`[PgBossQueue] Job progress updated: ${id} -> ${progress}%`)
}
}
/**
* 标记任务为完成
*
* @param id 任务ID
* @param result 任务结果
*/
async completeJob(id: string, result: any): Promise<void> {
const job = this.jobs.get(id)
if (job) {
job.status = 'completed'
job.progress = 100
job.result = result
job.completedAt = new Date()
job.updatedAt = new Date()
this.jobs.set(id, job)
console.log(`[PgBossQueue] Job completed: ${id} (type: ${job.type})`)
}
}
/**
* 标记任务为失败
*
* @param id 任务ID
* @param error 错误信息
*/
async failJob(id: string, error: string): Promise<void> {
const job = this.jobs.get(id)
if (job) {
job.status = 'failed'
job.error = error
job.completedAt = new Date()
job.updatedAt = new Date()
this.jobs.set(id, job)
console.error(`[PgBossQueue] Job failed: ${id} (type: ${job.type})`, error)
}
}
/**
* 获取队列统计信息
*/
async getStats() {
const jobs = Array.from(this.jobs.values())
return {
total: jobs.length,
pending: jobs.filter(j => j.status === 'pending').length,
processing: jobs.filter(j => j.status === 'processing').length,
completed: jobs.filter(j => j.status === 'completed').length,
failed: jobs.filter(j => j.status === 'failed').length
}
}
/**
* 清理已完成的任务(从缓存中)
*/
cleanup(olderThan: Date = new Date(Date.now() - 24 * 60 * 60 * 1000)) {
let removed = 0
for (const [id, job] of this.jobs) {
if (
(job.status === 'completed' || job.status === 'failed') &&
job.completedAt &&
job.completedAt < olderThan
) {
this.jobs.delete(id)
removed++
}
}
if (removed > 0) {
console.log(`[PgBossQueue] Cleanup: removed ${removed} old jobs from cache`)
}
return removed
}
}